The fellowship of weirdness continues in it’s mission to do good, solve the Goblin incursion issue, retrieve a lost artifact from a newly risen city and devour patron mages’ familiars.
After fending of an attack from shambling masses of decaying flesh and bones the fellowship left Quarran’s holdfast, after taking his money, and headed on foot towards Wyre, intending to skirt the village and head of the track to the North, towards the Whispering Wood. Since the group were on foot (their mounts had been savaged by their undead assailants) this took a little longer than anticipated.
Upon the road towards Wyre they passed a couple of caravans and some of the ‘Iron Donkeys’, the nickname for the Dwarf Roadwardens. They also has a quite useful encounter with a fearsome fellow astride a huge war mount. He did not identify himself but it was clear this fellow was acting on behalf of something or someone and he deemed his work beneath him. He conveniently had a number of horses with him, that he released to the players as well as a box of goodies. He explained that he had been following them and had just come from the scene of their battle. Immanuelle identified him as an Abysall Knight. The huge sword on his back was intimidating enough for the players to leave well alone, that and the fact that fire burned beneath his armor and in his eyes. The horse, was not much more appealing.
Continuing North the group encountered the remains of what appeared to be an ambush upon a merchant, no bodies could be found but tracks and a trail leading into the Wyrewood led them to a burial chamber/mound, that looked as if it had recently risen from the earth. An inscription above the entrance identified it as the tomb of Thorin Wayland, a unique character and once lesser Lord of Underhall. The group prepared to enter the crypt.